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The Mercury has either 1 "Neopixel" type status LED, or 4 in a square from revision 3 onwards.
The easiest way to use these is to turn them on (See the Power control page) and then use a standard library.
In this example you can change it to either 4 or 1 pixel we've defaulted it to 4 pixels.
/* * Mercury V1 (ESP32-C6) Status LED example * Cycles the Neopixel(s) through various colours */ #include "Mercury_Pins.h" #include "Adafruit_NeoPixel.h" Adafruit_NeoPixel pixels(4, LED, NEO_GRB + NEO_KHZ800); void setup() { Serial.begin(115200); // Enable the NeoPixel power rail pinMode(LEDPOWER, OUTPUT); digitalWrite(LEDPOWER, HIGH); delay(10); pixels.begin(); pixels.setBrightness(140); // Keep brightness low (0-255) pixels.show(); Serial.println("NeoPixel colour cycle started"); } // Smoothly cycle all pixels through the colour wheel void rainbow(int wait) { static uint16_t hue = 0; for (int i = 0; i < pixels.numPixels(); i++) { uint16_t pixelHue = hue + (i * 65536L / pixels.numPixels()); pixels.setPixelColor(i, pixels.gamma32(pixels.ColorHSV(pixelHue))); } pixels.show(); hue += 256; delay(wait); } void loop() { rainbow(20); }#pragma once /* * Mercury (ESP32-C6) Pin Definitions * Board-specific GPIO assignments */ // ── Status LED (NeoPixel) ── #define LEDPOWER 3 // NeoPixel power (drive HIGH to enable) #define LED 2 // NeoPixel data signal // ── I2C Bus ── #define SDA 21 // I2C data #define SCL 22 // I2C clock // ── Sensor Power ── #define VACC 20 // Sensor power rail (drive HIGH to enable) // ── General Purpose Ports ── #define GP06 6 // GP06 port #define GP07 7 // GP07 port // ── High Current Output ── #define OUT1 5 // High current output (e.g. pyro / relay) // ── Battery Bar LEDs ── #define BL1 4 // Battery LED 1 (lowest) #define BL2 14 // Battery LED 2 #define BL3 15 // Battery LED 3 #define BL4 18 // Battery LED 4 #define BL5 19 // Battery LED 5 (highest) // ── Indicators ── #define DISK 8 // Disk activity LED // ── Analogue / Detection ── #define BATIN 0 // Battery voltage (1:1 divider) #define USBDETECT 1 // USB power detect (HIGH = USB present) #define BUTTON 9 // BUTTON on the board, boot button but can be used